package com.sngamelib.topdownshooter;

public class PointItem extends Item
{
	public ExpType pointType;
	public int pointValue;
	
	public PointItem()
	{
		pointType = null;
		pointValue = 0;
	}
	
	public PointItem(ExpType _xt, int _pv)
	{
		pointType = _xt;
		pointValue = _pv;
	}
}
